Edited June 2016
With Fellini long lost down the surrealist tube and intentionally distancing himself from his earlier realist days, someone in the early ’60s had to fill the neo-realist hole left by the likes of Rossellini and De Sica. Of course, it wasn’t going to be Michelangelo Antonioni, the chilly director of physical space and undersexed human boredom, but he would do in a pinch. Yet, if Antonioni studied the neo-realists well, he was his own beast altogether. Neo-realist classics like Bicycle Thieves attained a certain warmth in their intentional focus on human activity elevated to the realms of mythic quest, but Antonioni was very much fascinated by human inactivity.
Furthermore, he didn’t follow the neo-realist mantra of letting his people do the talking while his camera shakes and rattles about. Instead, Antonioni took a hands-on approach, positioning his characters delicately, defining them in wide compositions that sequester those characters into personal hells. He calculated every frame with a spatial dogmatism akin to Bresson or Hitchcock, but his mantra was more geographic, more geometric than those individual-centric directors. Antonioni, more than any director before, acclimatized his audience to the physical space around his characters. While the typically open-oyster cinematic world usually carves space out for individuals to thrive as the focus, Antonioni curdles space into a malevolent force that fights back. Antonioni’s genius is in how he exposes his characters’ world through methods his characters might approve of; his filmmaking is detached and rigid because his film is about the detached and the rigid. He was making a film for his characters, but a film that deeply laments those characters as they eschew a world of connection and turn the human-world relationship into a war of attrition.