With four major-ish video game adaptations arriving in the cinema this year (something of a resurgence after the trend died off a half-decade ago), let us recollect our memories of two films from 2010, the inflection point of the video game adaptation as it was just entering its death throes the first time. We will eschew actual video game adaptations (they’re pretty worthless, relatively speaking) for two films that attempt to peruse the abstract idea of the video game as a jumping-off point instead.
Scott Pilgrim vs. the World
While most video game adaptations are manicured to within an inch of life and stripped of the tremulously unleavened visuals and aural absurdity that separates the “classic” video game (think the surrealist Super Mario or Pac-Man) from the more representational realm of cinema, Edgar Wright’s Scott Pilgrim vs. the World is over-flowing with a hirsute game-i-ness it exhibits no reticence about displaying on the mantelpiece. With nonsensical interludes, phonically bludgeoning inserts, and maximal visuals set to short circuit the narrative progression, Wright’s take on the Scott Pilgrim graphic novel series is not only a faithful adaptation of the comic and a cinematic tour-de-force, but a reconnaissance of the “video game” as an art form far more steeped in the tempos and cadences of gaming than any video game film yet made. Continue reading

With the TMNT reboot-sequel releasing soon, reviews are out and – shock – not appealing in the slightest. Here’s a look back at, low standards for the franchise kept close to the chest in this statement, what remains the best filmic adaptation of the Teenage Mutant Ninja Turtles comic/cartoon/media empire.
Death Becomes Her
British indie darling Ben Wheatley has made a living for himself electro-shocking the ostensibly comatose world of cinematic death, parceling out and sowing the seeds of a strip of filmic land that is necrotic and cadaverous but never embalmed or lifeless. His films are death-marked but not deadened. Now on his fifth film, his masterpiece remains his 2011 effort Kill List, a modern reworking of the quintessential British horror film The Wicker Man. Until this point, that 1973 work has doubled as a sort of spiritual guiding light for Wheatley, who has by and large drawn himself to the lurking terrors in the pastoral rather than those which creep into the mental cogs and emotional rivets of automatized modern society.
Relieving the film of the obvious comparison at the start, Captain America: Civil War is an unambiguous improvement over Zack Snyder’s lugubrious exercise in self-satisfaction Batman v Superman. But Civil War’s success on that front is almost exclusively a question of relatives rather than absolutes. It is not that Civil War meaningfully adopts a different track to success than Dawn of Justice (the amusingly wishful subtitle of Snyder’s film), so much as it is that Civil War simply repeats the failures of Dawn of Justice to a lesser extent. Both films valiantly extend the Nolanesque concern for ethical turmoil and vigilante justice, and they both ashamedly retreat into Nolan’s wheelhouse of erecting statuesque themes to double-down on their own self-importance only to explode those very questions in a hail of blockbuster-baiting bullets for the masses. Rather than barreling into the ethical crevices of their genres – ultimately expanding their potential – these two films ultimately reaffirm the essential limits of the genre they pine to knock down. A decade after Batman Begins, the superhero genre’s growing pains continue to do nothing but elide its essential immaturity. Rather than aging gracefully, the genre feels like a bunch of kids playing in their parents clothing. 
Shadow of a Doubt
Son of Saul
Cosmopolis
Sleeping Beauty